Key Features
- Learn 3D modeling fundamentals in Blender from an expert team of tutors who’ve taught over 250,000 students worldwide
- Start with the basics and build your skills through a series of projects to create a complex world
- Please note: the Kindle version combines Parts 1 and 2 of the book
Who this book is for
If you’re a video game enthusiast looking to gain experience in 3D modeling, 3D rendering, game design, and animation for game props, assets, and environments, this Blender book is for you. It’s ideal for character artists, game designers, motion graphics designers, animators, environment artists, and other technical artists. No prior Blender experience is required, but a general understanding of digital art concepts will help you get the most out of this book.