Key Features
- Adopt AI techniques for developing immersive gameplay experiences
- Learn how to use the Unreal Engine gameplay framework system with C++ and Blueprints
- Plan and develop AI behaviors carefully from start to finish
- Purchase of the print or Kindle book includes a free PDF eBook
Who this book is for
This book is for game programmers, as well as Unreal Engine developers with little to no knowledge of AI systems in video games, who want to explore this topic in depth. Developers who are proficient in other game engines and are interested in understanding the principles of the Unreal AI framework will also benefit from this book. You’ll need basic knowledge of Unreal Engine and C++ and a strong passion for game development to get the most out of this book.