Dungeon Crawl Classics RPG Core Rulebook
Description
Glory & Gold Won by Sorcery & Sword
You're no hero.
You're an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them.
Return to the glory days of fantasy with the Dungeon Crawl Classics Role-Playing Game. Adventure as 1974 intended, with modern rules grounded in the origins of sword & sorcery. Fast play, cryptic secrets, and a mysterious past await you: turn the page . . .
RULES SET
DCC RPG is a fast-paced, open-feeling rules set allowing for epic game experiences without unnecessary tethers. It uses modern gameplay while paying homage to the origins of role-playing and the fun that it inspired. This is the 11th printing of the DCC RPG rules.
PRODUCT SUPPORT
Goodman Games supports DCC RPG with adventures, settings, yearbooks, and sourcebooks based on Appendix N authors. Goodman Games has released over 40 adventures for DCC RPG, and more are in the pipeline. Beyond the core rulebook, there are settings that expand your experience with DCC RPG. These settings include DCC Lankhmar (licensed from the estate of Fritz Lieber), DCC Dying Earth (licensed from the estate of Jack Vance), The Shudder Mountains (inspired by the works of Manly Wade Wellman), Mutant Crawl Classics (a stand-alone, post-apocalyptic, science-fantasy setting), Empire of the East, and Xcrawl Classics. All supplements use the Dungeon Crawl Classics core rules.
COMMUNITY
DCC RPG has an active community fan base. There are many online communities as well as physical gatherings worldwide. Scores of events are run annually at conventions and gatherings around the world, both physical and online, including a massive team tournament at Gen Con each year. A number of fan websites exist to provide community content, such as character generators, dice rolling tools, and more. (We suggest you start with the Purple Sorcerer's site!) Our Gen Con booth is the annual gathering of the fans, featuring a Gong of Doom and Obelisks of Doom.
THIRD-PARTY RELEASES
Goodman Games offers a free license that allows fans to create rules and settings that customize the game in amazing ways. With over 200 fan-created products on the market, you can find almost any setting and mod that you desire.
CONTRIBUTORS
Many of the top creators in the industry have lent a hand creating for DCC RPG and the adventures that go with it. The writing team includes Joseph Goodman, Harley Stroh, Michael Curtis, Brendan LaSalle, and many others. The art team includes Doug Kovacs, Stefan Poag, Peter Mullen, Brad McDevitt, Russ Nicholson, Sanjulian, Jeff Easley, Erol Otus, and many others.
Here's an excerpt from our favorite review:
- "This isn't your father's D&D . . . it's your batsh*t crazy uncle's D&D, straight from the smokey basement with faded black-light posters on the walls and 80's Manowar blaring on the old tape deck. You might turn up your nose at first, but once the seven-sided-dice start rolling you find yourself sucked in."
Written by: Joseph Goodman, Harley Stroh, Michael Curtis, Brendan LaSalle, et. al.
Art by: Doug Kovacs, Stefan Poag, Peter Mullen, Brad McDevitt, Russ Nicholson, Sanjulian, Jeff Easley, Erol Otus, et. al.